# Running programs on Triton¶

Triton differs somewhat from your regular desktop computer. The large numbers and complex examples may give the impression of something far more special than it actually is: a bunch of computers. Fundamentally these are just slightly more powerful computers, with much more memory and a faster network in between. Where the major differences begin, though, is that they are shared by around 100 people from different departments with an unusual scale and variation of applications and needs. In order to even begin to accommodate everyone on the cluster, we have to use an intermediate resource manager and scheduler through which certain policies can be put into effect. The cluster is a combination of the compute nodes, our site policies, and the scheduler software which works it all out in practice.

This guide tries to give an idea of how to run programs in the cluster through the Slurm scheduler. While this certainly does not cover all the use cases, you’re welcome to ask any questions in the Issue Tracker.

## Scheduling policy and queues¶

The cluster nodes (computers) are grouped into partitions (the scheduler’s concept). While the default batch partition may always be in full use, other partitions act as boundaries that keep specialized nodes, such as the GPU machines, ready and immediately available for jobs with special requirements.

Partition Max job size Mem/core (GB) Tot mem (GB) Cores/node Limits Use
<default>           If you leave off all possible partitions will be used (based on time/mem)
debug 2 nodes 2.66 - 12 32-256 12,20,24 15 min testing and debugging short interactive. work. 1 node of each arch.
batch 16 nodes 2.66 - 12 32-256 12, 20,24 5d primary partition, all serial & parallel jobs
short 8 nodes 4 - 12 48-256 12, 20,24 4h short serial & parallel jobs, +96 dedicated CPU cores
hugemem 1 node 43 1024 24 3d huge memory jobs, 1 node only
gpu 1 node, 2-8GPUs 2 - 10 24-128 12 5d GPU computing
gpushort 4 nodes, 2-8 GPUs 2 - 10 24-128 12 4h GPU computing
interactive 2 nodes 5 128 24 1d for sinteractive command, longer interactive work

Use slurm partitions to see more details.

The debug partition and its 60 minute time limit exists for developing code and testing job scripts and simply getting used to the cluster commands.  Don’t run anything here unless it is your current work focus.

Most of the time, you should not need to specify any partition (debug, interactive, or your group’s dedicated partitions). When you submit a job, there is a script (job_submit.lua) that runs in the background and automatically selects partitions.  If you notice the script doing something wrong, submit an issue and we can look at it.  It roughly uses this logic:

• Do you use --gres=gpu ? If so, do GPU partitions.
• Otherwise, default to batch
• If your time limit is less than the short time limit, also add in the short partitions, too
• If you use large amounts of memory, add hugemem.

It can be worth looking at your job’s partition list to make sure it is optimal: “slurm j $jobid” ## Interactive logins¶ Triton mainly runs non-interactive batch jobs in its current configuration. There is a (small) partition which is meant for interactive jobs. There are two main options for running interactive shells: • Cluster frontend (login) machine triton.aalto.fi for editing, compiling and testing code. • Interactive jobs started with the “sinteractive” command. We ask you to refrain from running multi-GB, many-core applications of the frontend. The login machine triton.aalto.fi is mainly intended for editing code and submission scripts, sorting your files, checking jobs and of course submitting the jobs scripts through Slurm to the actual execution nodes (called cn-something, ivy*, gpu* or tb*). Interactive and computationally intensive applications should be run on the interactive partition. Still, to maximise the resource usage it’s best to structure you workflow such that you can use normal batch jobs. You can access an interactive shell with the "sinteractive" command from the frontend machine triton.aalto.fi: Launch 2 hour interactive session $ sinteractive -t 2:0


See also the interactive usage section below for advanced examples.

## Job examples¶

### Submit a short batch job¶

Batch job is by default a single-CPU job that will run specified commands in series and optionally save output into a file.

A number of nodes have been dedicated for jobs that run under four hours, which makes it more likely that resources are immediately available.

Short batch example

#!/bin/bash
#SBATCH -p short
#SBATCH --time=04:00:00      # 4 hours
#SBATCH --mem-per-cpu=1000   # 1G of memory

cd $WRKDIR/mydata/ srun myprog params srun myprog2 other params srun myprog3  A batch job can have as many “srun” steps as needed or just one. At the end of the day SBATCH script is just a BASH script with a set of specific directives for SBATCH. Being so, the script can be as simple as a few #SBATCH lines plus “srun” or may consists of hundreds of BASH lines. The best practice is to join the tasks into the same job and avoid short runs (that take seconds or minutes). ### Submit an array job (batch job for repeated tasks)¶ Slurm supports so-called array jobs, where one can easily handle a large number of similar jobs. An array job is essentially a set of independent jobs. In this example we run an array job consisting of 30 different array tasks. In the job script, the environment variable SLURM_ARRAY_TASK_ID is the ID of the current task. In the example below, this is used to make the application read the correct input file, and to generate output in a unique directory. #!/bin/bash #SBATCH -n 1 #SBATCH -t 04:00:00 #SBATCH --mem-per-cpu=2500 #SBATCH --array=0-29 cd$SLURM_ARRAY_TASK_ID
srun ./my_application -input input_data_\$SLURM_ARRAY_TASK_ID
cd ..


The array indices need not be sequential. E.g. if you discover that after the above array job is finished, the job task id’s 7 and 19 failed, you can relaunch just those jobs with “–array=7,19”. While the array job above is a set of serial jobs, parallel array jobs are possible. For more information, see the Slurm job array documentation.

### Submit a multithreaded job¶

Programs using multiple threads must have their behaviour described to Slurm in terms of the number of threads needed. To launch a multithreaded job we tell slurm that we want a single task, but that that one task requires several CPU’s. This is done with the --cpus-per-task=N (or the short form -c N) option and should match the number of computational threads used by your application.

When moving a program from a Linux workstation to the cluster, please note than simply increasing the Slurm reservation size usually does not affect the running behavior of the program. Take a moment to see how many threads were using CPU on a workstation, and use that as a starting point (try the top command and press the H key to see separate threads). Not all tasks scale well to 12 (or 20, 24) threads, so run a few benchmarks in the play partition (-p debug) to test things before committing a lot of cluster resources to an application that may not utilize all of it. Amount of threads should be no more than number of CPU cores on the node.

For OpenMP programs the information about Slurm reservation size is passed with environment variable OMP_NUM_THREADS, which controls how many OpenMP threads will be used for the job (equal to -n #). However by default all allocated threads are used, so you need to specify OMP_NUM_THREADS only if you want to launch a job step using fewer than the allocated CPU’s. Other multi-threaded programs may have similar ways to control the number of threads launched. When using OpenMP, additionally one should bind threads to CPU’s with the OMP_PROC_BIND environment variable.

OpenMP example

#!/bin/bash
#SBATCH --time=40:00
#SBATCH --mem-per-cpu=2000
export OMP_PROC_BIND=true
srun /path/to/openMP_executable


### Submit a MPI job¶

Slurm’s “srun” works as a wrapper to traditional “mpirun” command, it takes care of setting up a correct environment for MPI. For more information, see the slurm MPI guide.

Triton has several generations of different architectures, as of Oct 2018 we have Westmere, IvyBridge, Haswell, and Broadwell Xeons. They have different number on CPU cores per node: 12 for Westmere, 20 on IvyBridge, 24 on Haswell, and 28 on Broadwell.

### Submit a small MPI job¶

A job that fit to one node: single-node job. Here we use the “-N 1” option which tells slurm to allocate all tasks on a single node. The “-n X” tells to SLURM how many MPI tasks you want to run.

Small MPI example using mvapich2

#!/bin/bash
#SBATCH -N 1                 # on one node
#SBATCH -n 4                 # 4 processes
#SBATCH --time=4:00:00       # 4 hours
#SBATCH --mem-per-cpu=2000   # 2GB per process

module load gmvolf/triton-2016a   # MVAPICH + GCC + math libs modules
srun /path/to/mpi_program params


For “-n” less or equal to 12 this job will fit on any of the available nodes, if you put something more that 12 but below 20, it will go to either Haswell or IvyBridge nodes, and in case of up to 24 to Haswell only. Independently on the requested “-n X” one can always define the “–constraint=” and explicitly request specific CPU arch. See large MPI jobs examples below.

### Submit a large MPI job¶

Large MPI-job, the one that does not fit to a single node. You should ask for a number of tasks that is a multiple of number of CPU cores on the node. Use the “exclusive” option to ensure that entire nodes are allocated, removing interference from other jobs and minimizing the number of nodes required to fulfill the allocation. One must specify type of requested CPU, number of tasks and corresponding number of nodes in the SBATCH script.

MPI example using Open MPI

#!/bin/bash
#SBATCH --time=2:00:00       # two hours job
#SBATCH --mem-per-cpu=1500   # 1.5GB of memory per process
#SBATCH --exclusive          # allocate whole node
#SBATCH --constraint=hsw     # require Haswell CPUs with 24 cores per node
#SBATCH -N 2                 # on two nodes
#SBATCH -n 48                # 48 processes to run (2 x 24 = 48)

module load goolf/triton-2016a    # OpenMPI + GCC + math libs
srun /path/to/mpi/program  params

----------------- 12 CPU cores case ---------------------------------------

#SBATCH --constraint=wsm     # require Westemers, 12 cores per node
#SBATCH -N 4                 # on four nodes
#SBATCH -n 48                # 48 processes to run (4 x 12 = 48)

----------------- 20 CPU cores case ---------------------------------------

#SBATCH --constraint=ivb    # require IvyBridges, 20 cores per node
#SBATCH -N 2                 # on two nodes
#SBATCH -n 40                # 40 processes to run (2 x 20 = 40)


### Submit a hybrid MPI/OpenMP job¶

Batch file for running an application using a hybrid parallelization scheme with both MPI and OpenMP. Each MPI rank (process) runs a number of OpenMP threads. From the slurm perspective, this is essentially a combination of the above examples of parallel and multithreaded jobs. In this example we launch 8 MPI processes, and each MPI process runs 6 threads. The job thus uses a total of 8*6=48 cores. We explicitly require Haswell CPUs to run 4 MPI processes per node. You need to experiment with your application to see what is the best combination. Example below uses goolf-2016a with OpenMPI and GCC.

Hybrid MPI/OpenMP example using Open MPI

#!/bin/bash
#SBATCH --time=30:00
#SBATCH --mem-per-cpu=2500
#SBATCH --exclusive
#SBATCH --constraint=hsw    # Haswells only
#SBATCH --ntasks=8          # -n, number of MPI tasks
#SBATCH --cpus-per-task=6   # -c, number of threads per MPI task
#SBATCH --nodes=2           # -N, amount of nodes

module load goolf/triton-2016a    # here we use OpenMPI as an example
export OMP_PROC_BIND=true
srun /path/to/MPI_OpenMP_program params


For mvapich2 you need to disable affinity, as mvapich2 has no way of specifying that each MPI rank needs N processors. One also cannot use the OpenMP affinity features, as the lack of any MPI affinity otherwise causes all MPI ranks on a node to be bound to the same cores. Example script below:

Hybrid MPI/OpenMP example using mvapich2

#!/bin/bash
#SBATCH --time=30:00
#SBATCH --mem-per-cpu=2500
#SBATCH --exclusive
#SBATCH --constraint=[opt|wsm]
#SBATCH -n 8
#SBATCH -c 6
#SBATCH -N 4

export MV2_ENABLE_AFFINITY=0
srun /path/to/MPI_OpenMP_program params


If using other MPI flavors, please check the manual and do some tests to verify that CPU binding works correctly.

### Submit a parallel (non-MPI) job¶

It is possible to launch parallel jobs that do not use MPI. However in this case you are responsible for setting up any necessary communication between the different tasks (processes) in the job. Depending on the job script, resources may be allocated on several nodes, so your application must be prepared to communicate over the network. The slurm “srun” command can be used to launch a number of identical executables, one for each task. Example:

Parallel job

#!/bin/bash
#SBATCH --time=01:00 --mem-per-cpu=500
#SBATCH --exclusive
#SBATCH --constraint=[hsw|ivb|wsm]
#SBATCH -N 4
srun -N 4 hostname


This will print out the 4 allocated hostnames. The “-N 4” ensures that we run a task on all 4 allocated nodes. If we instead want to launch one process per allocated CPU, we can instead do “srun -n 48 executable” (4*12=48).

In a case where the program in question uses Master-Worker-paradigm, where there exists a single worker that coordinates the rest, see Compute node local drives

Most of the compute nodes are equipped with one SATA disk drive though there are some with 2 and 4. See  slurm features  for the full list.  A node with a specific amount of drives can be requested as:

#SBATCH --gres=spindle:4


### GPU cards with –gres=¶

See details at Slurm commands